In addition to the changes to armor weapons have been reworked with generic, non-relic, weapons all gaining unique unleashes for their weapon class.Įach character gained a new unique psynergy to that helps flesh out parts of their tool kit in their base class. This allows the player to pick what fits their specific play style the best. Some will buff your ATK while some will buff PP. On top of this all gear including weapons come with new bonuses to stats that are not present in the original game. What this means is that that Ivan and Mia can now make use of Shields, Helms and Armor while Isaac and Garet can now equip Circlets and the lighter gear as well. Equipment outside of weapons are no longer locked to specific characters outside of certain ones like some rings, dresses and some other pieces of equipment. This work for and against the player as enemies will now have access to a wider variety of psynergy as well. A complete rework of Psynergy with new utility to make them more useful outside of just doing damage. With the back story for why I started this project here is a general overview of what exactly Fallen Star and Risen Star actually are. However by the time most got to The Lost Age or towards the mid point of the first game the difficulty had pretty much disappeared outside of extra bosses and even those lacked difficulty as they could be just summoned rush. Couple that with djinni you could miss and your first run through the 1st Golden Sun could leave you frustrated. The majority of the difficulty in the original 2 games in their Vanilla form I felt stemmed from it being more like the older RPGs of it's time where there was very little hand holding and lack of revive items when you were deep in a dungeon. I then started replaying the originals only to realize that the original 2 games also had a lack of difficulty though not as much as Dark Dawn had. Instead I found a community dedicated to modding the original 2 Golden Suns. I started researching if there were any tools to modify the game or any documentation for modding Dark Dawn. Fallen Star and Risen Star originally began as an idea I had to make Golden Sun: Dark Dawn.
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